Each one featured beautiful graphics, and memorable characters and was polished to a shine. They’ve built themselves a reputation for excellent point-and-click titles, from the brilliantly bonkers Deponia series to the charming Night of the Rabbit. But man, it does not come together.ĭaedalic has a strong pedigree, just not in this kind of game. And choosing to focus on platforming and stealth makes total sense for the character because while his wiry frame is deceptively strong he’s not a warrior and is too cowardly to get into fights. There’s a lot of story potential there and Daedelic tries to bring it into the actual gameplay during brief sections where you have to make a choice and then persuade either Gollum or Smeagol to go along with it. The more innocent Smeagol is the remnant of what he once was before being corrupted by Sauron’s ring, and then there’s Gollum, the wretched monster created by the influence of such a dark and terrible object. Gollum is a conflicted character constantly at war with himself, the two sides of his personality attempting to exist in one body. It’s a shame because on paper I actually think the concept is quite strong. The Lord of the Rings: Gollum is a travesty of a videogame that disappoints on almost every single level.
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